A significant proportion of our gaming community are color blind. Recently I got a tiny taste of what that must feel like.
My Scrabble loving parents join us every year on our annual summer vacation. Most evenings after dinner we enjoy some family gaming, usually playing Quirkle in teams. This year, I kept confusing the purple/blue tiles and the orange/red tiles.
I do not normally have color blindness issues, but maybe as I'm getting older my vision isn't what it used to be. It was really annoying and distracting, and I kept thinking we had Quirkles or other great moves only to discover that I had my colors mixed up.
Although I had read some discussion in the Board Game Revolution Facebook Group about color blindness issues for gamers until I experienced it for myself I really hadn't considered it as a design issue. Confusing the tile colors was really distracting and annoying. It made me think about what it must be like for gamers who are faced with this issue every time they play.
Luckily we had Zombie Rising with us on vacation so that we could continue to develop the game in between eating shave ice and watching turtles on our beach expeditions. We considered very carefully where we were using colors to distinguish components or other elements of the game and tried not to rely on color alone, but for example to use shapes and be considerate of the contrasting colors we are using.
Are you or someone you game with color blind? What advice do you have for game designers or other color blind players?